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https://sn.1w6.org/file/clacke-20170808T010239-gqwmd8j.html

https://sn.1w6.org/file/clacke-20170808T010239-gqwmd8j.html
@moonman @lnxw48a1 @xj9 @shpuld @tekk

https://jelmer.uk/pages/bzr-a-retrospective.html

> We lost sight of what mattered for our users, focusing on features that were nice but perhaps not as necessary as we thought. We overengineered. We didn't get rid of the crufty unnecessary features. It's harder to comprehend, contribute to or fix performance issues in a large layered codebase. And the larger a codebase becomes, the larger the surface for bugs, the harder it is to refactor.

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  1. clacke clacke

    @moonman @lnxw48a1 @xj9 @shpuld @tekk https://jelmer.uk/pages/bzr-a-retrospective.html > We lost sight of what mattered for our users, focusing on features that were nice but perhaps not as necessary as we thought. We overengineered. W…

    Tuesday, 08-Aug-17 01:02:23 UTC
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1w6 uRPG ist ein Mikrobloggingdienst von Arne (Drak) Babenhauserheide. Es wird mit der Mikrobloggingsoftware StatusNet (Version 1.1.1-release) betrieben, die unter der GNU Affero General Public License erhältlich ist. The running version includes the patches from draketo.de/proj/statusnet-patches.

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