@fap @ghostdancer @jk Apparently Naughty Dog are using !scheme for game scripting again! But this time they didn't fall for the temptation of writing their own:
> Sony's Naughty Dog game studio has created just such a large project, actually a framework for creating projects. Roughly speaking, Sony's Racket-based architecture provides languages for describing scenes, transitions between scenes, scores for scenes, and more. Domain specialists use the languages to describe aspects of the game. The Racket implementation composes these domain-specific programs, then compiles them into dynamically linked libraries for a C-based game engine
https://cacm.acm.org/magazines/2018/3/225475-a-programmable-programming-language/fulltext
!scheme
The article is not specifically about Naughty Dog, it's about #Racket as a catalyst of Language-Oriented Programming.